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[Runtime Bug]: Nearby emissives colours the bounce lighting from a fully lit white room with NRC #1060

Description

@Al7sayan

Describe the bug

A bug happened where when nearing the entrance of gm_construct_rtx's giant blank white room the bounce lighting would shift near the color of my weapon's emissive texture

How do you reproduce the bug?

Use xenthio's "https://github.com/Xenthio/garrys-mod-rtx-remixed" mod

Open "gm_construct_rtx" and go down to the bright white room with either the gravity gun or physics gun equipped, make sure NRC is enabled

What is the expected behavior?

The runtime shouldn't let nearby emissives manipulate the bounce lighting of a separate light source/room

Version

The gmod-rtx runtime being used is based on dxvk-remix commit 6d75248

Logs

nrc_session_log.txt

remix-dxvk.log

Crash dumps

No response

Media

Gmod-rtx.2026.06.28.-.19.53.02.01.mp4

Activity

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