You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A bug happened where when nearing the entrance of gm_construct_rtx's giant blank white room the bounce lighting would shift near the color of my weapon's emissive texture
Describe the bug
A bug happened where when nearing the entrance of gm_construct_rtx's giant blank white room the bounce lighting would shift near the color of my weapon's emissive texture
How do you reproduce the bug?
Use xenthio's "https://github.com/Xenthio/garrys-mod-rtx-remixed" mod
Open "gm_construct_rtx" and go down to the bright white room with either the gravity gun or physics gun equipped, make sure NRC is enabled
What is the expected behavior?
The runtime shouldn't let nearby emissives manipulate the bounce lighting of a separate light source/room
Version
The gmod-rtx runtime being used is based on dxvk-remix commit 6d75248
Logs
nrc_session_log.txt
remix-dxvk.log
Crash dumps
No response
Media
Gmod-rtx.2026.06.28.-.19.53.02.01.mp4