Skip to content

Pause on the first desync of the game - #7299

Draft
lL1l1 wants to merge 3 commits into
developfrom
feature/pause-on-first-desync
Draft

lL1l1 wants to merge 3 commits into
developfrom
feature/pause-on-first-desync

Conversation

@lL1l1

@lL1l1 lL1l1 commented Sep 15, 2026

Copy link
Copy Markdown
Contributor

Description of the proposed changes

Pause when the game desyncs. This lets desynced players leave without affecting the match further. Beat 1 desyncs are skipped because its a very common issue for modded games due to mismatched ruleinit data, but it usually doesn't affect the gameplay sync.

Testing done on the proposed changes

This will send pause chat messages and use up pauses (managed by engine).

Checklist

Approval

[ ] The feature is greenlighted through

  • team lead approval
  • concluded discussion (add link)

@lL1l1 lL1l1 added the area: ui Anything to do with the User Interface of the Game label Sep 15, 2026
@coderabbitai

coderabbitai Bot commented Sep 15, 2026

Copy link
Copy Markdown
Contributor

Important

Draft PR not reviewed

Draft PRs are not automatically reviewed by default.

  • Trigger a manual review

To automatically review draft PRs, update your CodeRabbit configuration:

reviews:
  auto_review:
    drafts: true

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area: ui Anything to do with the User Interface of the Game

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants