Skip to content

Window does not automatically resize on screen resolution change #756

Description

@theofficialgman

SDL2 allows for automatic changing of screenresolution and updating the viewport.
Currently, when the screen resolution is changed while emulationstation is open or during a game and exiting back to emulationstation, the rendered emulation station view is not changed (so the image is either too large for the screen or too small).

A combination of SDL_WINDOW_RESIZABLE and SDL_WINDOW_FULLSCREEN_DESKTOP should allow this to occur. Retroarch can be referenced for fixing this issue as it handles resolution changes while running in game gracefully.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions