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Add handling of alpha channel on image load/save and in shader - #25

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Aemony merged 3 commits into
SpecialKO:capture_rotatedfrom
MagisterX:proper_alpha_fix
Sep 22, 2026
Merged

Aemony merged 3 commits into
SpecialKO:capture_rotatedfrom
MagisterX:proper_alpha_fix

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@MagisterX

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  • Correctly handle alpha when loading image
  • Preserve alpha when saving image in formats that support it
  • Tweaks in shader to correctly display alpha
  • Added Checherboard pattern in shader for alpha
  • Added two registry entries and checkboxes in settings for displaying Alpha and Checkerboard
  • Added separate shader buffer for Gamut Graph to prevent it from being affected by alpha

@Aemony
Aemony merged commit 92f8180 into SpecialKO:capture_rotated Sep 22, 2026
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2 participants